BitmapData sunday
2005 September 18th by todd anderson
click me;)
i implemented the walk-cycle into my experiment blogged about yesterday – also threw in a little dropShadowFilter just for fun:)
i don’t know how i feel about it performance wise just yet. Looks to perform alright, but BitmapData.copyPixel every nth frame might take a pretty good hit… especially when i throw some enemies in there…