i implemented the walk-cycle into my experiment blogged about yesterday – also threw in a little dropShadowFilter just for fun:)
i don’t know how i feel about it performance wise just yet. Looks to perform alright, but BitmapData.copyPixel every nth frame might take a pretty good hit… especially when i throw some enemies in there…
Categories
Archives
- August 2010
- May 2010
- April 2010
- March 2010
- September 2009
- April 2009
- March 2009
- January 2009
- December 2008
- November 2008
- September 2008
- August 2008
- July 2008
- May 2008
- April 2008
- February 2008
- October 2007
- August 2007
- April 2007
- January 2007
- December 2006
- September 2006
- August 2006
- July 2006
- June 2006
- May 2006
- April 2006
- March 2006
- February 2006
- January 2006
- November 2005
- October 2005
- September 2005
- August 2005
- July 2005
- June 2005





0 Responses
Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.