In what little spare time i have, i upset my girlfriend by drooling over my keyboard- feverishly trying to build Flash versions of a some of my favorite arcade classics. (emphasis on trying, there).
Three big posts (among the many great ones) and a site that have me just itching to get my hands on Flash 8:
– gSkinner on Flash 8: Shape Based Collision Detection
– Darron Schall on Maximizing BitmapData.setPixel performance
- André Michelle on Sphere Texturemapping via DisplacementMapFilter
– André Michelle’s 8ball lab
… and just for my future reference, although i’m pretty sure this is burned into my brain already- Franto’s list
This new Bitmap API just sets my mind reeling… as i’ve confessed to many, my head is about to explode from wanting to dive into the possibilities. And gSkinner’s blog about shape collision detection… wow.
i can’t wait.





hey todd. it’s matt ganz. couldn’t find your email so am contacting you via your blog. i’m sure you can just delete this entry once posted. hope things are well. just wanted to know if you were in the market for a job because i’m leaving my current one and taking a new one. it’s real interesting work — flash remoting, comm server, coldfusion, database design, frameworks, etc…
apart from that, hope all is well. the blog is cool. i’ve been following it.